Dubstep gaming, an addiction

I really hope all of the SOPA, PIPA, and Protect-IP nonsense doesn’t come to fruition.  Not in the interest of pirating or any of the naughty stuff it proposes to “solve” (I use that term very, very loosely), but because it would limit my new favorite hobby of taking in-game footage and splicing it up with some of my favorite dubstep tracks.

If you’ve seen some of my earlier work, I’ve always been fascinated with aligning music to gaming visuals in organic ways that convey the emotion of the piece and hopefully also align climax aspects of a particular song to key areas in the video.   You see, it’s one thing to write a score specifically for an already existing piece of footage.  It’s another to script and film footage specifically choreographed to an already existing score.  What I love doing is taking existing footage, existing music, and trying to find those precious intersections where these two unrelated items hit in pleasing ways.

Most of my initial work ranged from rock to rap to techno.  Finding songs that had the right feeling was easy to do, but the challenge was trying to find songs that also had enough of a tension or build up / break down within them to make it interesting. Basic house and techno have more aspects like these, but their otherwise ambient sound can get a bit boring, especially if they do not feature a vocalist.

Enter Dubtep

Although I was admittedly late to the scene, I nevertheless had an almost obsessive draw to what artists like Nero, Noisia, Bassnectar, Rusko and others were doing with their work.  Not only does dubstep incorporate enough vocal sampling to keep the songs interesting, but many songs also have incredible build up and drop sections – the kind of stuff I crave as a listener let a lone for these videos.

I was also enthralled by the dancing that has progressed right along with it. If I had to describe perfect audio and visual symbiosis, I would say: “Do a YouTube search for Remote Kontrol, or one if it’s members – NonStop, Chibi, or iGlide“.  As you watch any of those videos, and you feel that chill of woah hit you when a particular movement hits right in line with the beat – that’s it.  That’s the intangible draw.

So for now, check out some of my humble contributions.  The Hagara video features a nice delivery of the “phase 2 burn” timed with the “How does it feel now… to watch it burrrrnnnn” breakdown from Raise Your Weapon.  The end of the Spine of Deathwing fight features a nice Promises climax timed to Thrall’s kamayamaya to K.O. Deathwing.

It’s just too much fun 🙂